The Lord of Spells is dedicated to the mastery, research, recording, and creation of arcane spells and magic items, and as such his Chosen are powerful and skilled mages (in game terms this suggests a few levels of Archmage) to whom he grants special abilities and insight to help them to pursue their Art. Azuth allows his Chosen to pursue their own goals (all the better to promote invention) and has few requirements of them, except that they not use arcane magic for wanton destruction and prevent others from doing so. Azuth usually has at least one Chosen, though rarely more then a two or three; most commonly the Magister is also the Chosen of Azuth. If a Chosen does not hold the position of Magister they commonly wander Toril (and sometimes even the planes) in search of new arcane magic and to prevent the abuse of arcane magic, or set themselves up somewhere with ties to magically powerful groups or magic rich areas to research their magic and craft magic items. Because Azuth is the friend, advisor, and servant of Mystra his Chosen are expected to aid the Chosen of Mystra upon request.

“Chosen of Azuth” is a template that can be added to any arcane spellcaster (referred to hereafter as the “character”). A Chosen of Azuth uses the character’s statistics and special abilities except as noted here. A Chosen of Azuth has its power at the will of Azuth, should the Master of Mages decides to remove Chosen status from the character, they revert back to their original abilities.

Special Abilities: A Chosen of Azuth retains all special qualities and physical traits (such as size, speed, and creature type) of the character and also gains the following.

Spell-Like Abilities (Sp): Constant- Detect Magic, Read Magic. At will- Detect Thoughts, True Seeing. 3/Day- Spell Turning.

Rapid Preparation (Ex): A Chosen of Azuth needs only 10 minutes to prepare spells instead of an hour.

Master of Arcane Creation (Su): when the Chosen of Azuth uses an Item Creation Feat the materials and XP costs are halved (this is applied after any similar reduction such as that granted by Magical Artisan).

Immunities (Ex): The Chosen of Azuth are immune to aging (ageing bonuses still accrue, although penalties do not) and disease. They have no need of sleep (although they must rest normally in order to prepare spells).

Bonus Spells (Sp): A Chosen of Azuth gains one bonus spell of each spell level they can cast 1st through 9th per day, which can be used as a spell like ability. Once these spells are selected, they can never be changed. Note: unlike Chosen of Mystra if the caster has more than one spellcasting class they gain bonus spells for each class.

Spell Power: the Chosen of Azuth’s effective caster level (for arcane spell casting classes only) increases by +2 (for level dependant variables such as range and caster level checks only).

Abilities: Increase from the character as follows: Intelligence +5, Charisma +5

Skills: Chosen of Azuth gain a +10 bonus to Spellcraft, Knowledge (Arcane), and Concentration (for checks pertaining to spellcasting only) skill checks.

Feats: Same as the character. In addition, the Chosen of Azuth is treated as having Spell Focus for all schools they have access to (if they already have the Spell Focus Feat in a school then they are treated as having Greater Spell Focus for that school as well).

Challenge Rating: Same as the character +3.

I would welcome any advice/opinions about my version of the Chosen of Azuth template.

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