Chosen of Garagos

Chosen of Garagos

“Chosen of Garagos” is a template that can be added to any humanoid creature (referred to hereafter as the “character”). A Chosen of Garagos uses the character’s statistics and special abilities except as noted here. A Chosen of Garagos has its power at the will of The Master of All Arms; should Garagos decide to remove Chosen status from the character, he reverts to his original abilities. Usually The Reaver has only one chosen. The Chosen of Garagos attempt to sow strife into the church of Tempus whenever possible, and continually try to thwart the Red Knight at every turn. The Lord of War’s Chosen spend most of their time on the battlefield, destroying whatever enemies they find. Like The Reaver himself his Chosen appear to be mindless, and have little regard for their personal well-being. Garagos’s Chosen are almost always found on the battlefield, often covered in their enemies’ blood.
Special Qualities: A Chosen of Garagos retains all special qualities of the character and also gains the following.
Bonus Spells (Sp): Constant – protection from law, resist energy (acid, cold, electricity, fire, sonic). At Will – divine favor. 3/day – insanity, righteous might. 1/day – destruction, word of chaos.
Damage Reduction (Ex): 5/- This ability works exactly like the barbarian’s damage reduction ability and stacks with similar abilities.
Immunities (Ex): A Chosen of Garagos is immune to all enchantment/charm spells and effects. He is also immune to the effects of aging and does not age. The Chosen does not die of old age.
Smite (Su): A Chosen gains the smite power, the supernatural ability to make a single melee attack with a +4 bonus on attack rolls and a bonus on damage rolls equal to his level (if you hit). A Chosen must declare the smite before making the attack. This ability is usable once per day.
Berserker Frenzy (Ex): A Chosen of Garagos may enter a frenzy during combat. A Chosen’s frenzy works exactly like a Barbarian’s Rage ability, except that the Chosen gains a +10 bonus to Strength, a +4 bonus to Constitution, immunity to paralysis, stunning, and death effects, and a -4 penalty to Armor Class. A frenzy lasts for a number of rounds equal to the Chosen’s level + the Chosen’s newly enhanced Constitution modifier, and is usable twice per day. At the end of his frenzy the Chosen is not fatigued and does not suffer any ill effects. The effects of this frenzy stack with those from any rage or frenzy ability the character may have.
Summon Slaad Horde (Sp): A Chosen of Garagos can magically summon 1d4+4 Blue Slaads as a full-round action as if using summon monster IX, except that the Chosen has no control over the Slaads. Each Slaad appears 1d10 x 10’ from the Chosen in a random direction. He may use this ability once per week.
Saves: Same as the character.
Abilities: Increase from the character as follows: Strength +10, Constitution +2
Skills: Same as the character.
Feats: Same as the character.
Climate/Terrain: Same as the character.
Organization: Same as the character.
Challenge Rating: Same as the character +4.
Alignment: Always chaotic neutral.
Treasure: Same as the character.
Advancement: Same as the character.

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