Chosen of Gargauth

Chosen of Gargauth” is a template that can be added to any humaniod or Baatezu creature (referred to hereafter as the “character”). A Chosen of Gargauth uses the character’s statistics and special abilities except as noted here. A Chosen of Gargauth only has its power at the will of Gargauth; should the Tenth Lord of Nine decide to remove Chosen status from the character, he reverts to his original abilities. Normally there is only one Chosen of Gargauth at a time.

Special Qualities: A Chosen of Gargauth retains all special qualities of the character and also gains the following:

Bonus Spells: Constant – Unholy Aura, Devil’s Eye, At Will – Undetectable Alignment, Charm Person, 3/day – Suggestion, Forbidden Speech, Entice Gift, 1/day -Demand, Mindrape, Geas/Quest, 1/week – Damnation

Immunities: A Chosen of Gargauth is immune to aging effects, does not age, and is effectively immortal.

A Chosen of Gargauth is immune to the effects of the Dismissal and Banishment spells if the Chosen is a Baatezu.

A Chosen of Gargauth is immune to the effects of disease and poison.

Summon Pit Fiend: A Chosen of Gargauth may summon 1d3 pit fiends as his servants 1/week. These pit fiends will obey all orders passed on by the Chosen of Gargauth and are immune to charm effects from any other than the Chosen. If still alive after 24 hours they return to Baator. This ability is a full round action. 

Diabolic Persuasion: A number of times per day equal to their charisma modifier, the Chosen may re-roll any attempt to make someone act differently than they normally would. For example, they may re-roll a Bluff or Intimate check. This ability works for any skill that uses the charisma modifier. Using this ability must be declared immediately after the roll before it is declared if the roll was successful.

Scrying of Nine: Once per day the Chosen of Gargauth may summon a sphere of flame 2 feet in diameter. This sphere glows brightly with the illumination of several torches. Using this ability requires 1 full hour of concentration. This ability allows the Chosen to scry deep into the pits of Baator to view the Archdukes of Hell by peering into this ball of flame. The Chosen must declare what level he/she is attempting to scry upon, and from there a check is made. There is a certain percentage for each level that the Chosen will be successful in the attempt to scry. Consult the chart:

Avernus: 60% chance of success
Iron City of Dis: 55% chance of success
Minauros: 45% chance of success
Phlegethos: 40% chance of success
Stygia: 30% chance of success
Malbolge: 20% chance of success
Maladomini: 15% chance of success
Cania: 10% chance of success
Nessus: 5% chance of success

Gargauth advises his Chosen to use the ability often, for the Archdukes are always scheming and never to be trusted. Both his life and his Chosen’s are always in jeopardy according to Gargauth. This ability allows the Chosen to peer directly onto the location of Archduke of that level. It lasts for a number of rounds equal to the Chosen’s charisma modifier (minimum 1).

Abilities: Increase from the character as follows: +2 Wisdom, +2 Intelligence, +6 Charisma

Feats: The character receives the following feats for free: Deceitful, Negotiator, and Persuasive

CR: +4

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