Bonus Spells (Sp): Constant—Fly. At will—ESP, True Seeing.
Rapid Preparation (Sp): An Chosen of Azuth needs only 10 minutes to prepare spells instead of an hour.
Immunities (Ex): The Chosen of Azuth are immune to aging, disease, disintegration and poison. They have no need of sleep (although they must rest normally in order to prepare spells).
Bonus Spells (Sp): A Chosen of Azuth gains one bonus spell of each spell level 1st through 9th per day, which can be used as a spell like ability. Once these spells are selected, they can never be changed. Note unlike Chosen of Mystra if the caster has more than one spellcasting class they gain it for each class.
Spell Power: This ability increases the DC for saving throws and caster level checks by +4 for any spell that a Chosen of Azuth may cast.
Abilities: Increase from the character as follows: Intelligence +6, Wisdom +6
Skills: The Chosen gain a +10 bonus to Spellcraft and Concentration skill checks.