Chosen of Erevan Ilesere
Also known as The Mischiefmaker
its a template that can be added to any Elf, Half Elf, or Fey creature. A Chosen of Erevan uses the character’s statistics and special abilities except as noted below.
Erevans Oath: Chosen of Erevan must be Wild and unruly, mischievous, independent, and utterly unpredictable! They play tricks on others for the sheer joy it gives them. They oppose settled interests of every sort and delight in upsetting both the rule of law & powerful people, and in basically creating mayhem in any shape, form or way possible. They have little to do in formal duties, and minister to the faithful primarily through example, and promoting the skills required to be a mischievous rogue. The chosen MUST seek out a powerful lawful person or creature once a month and cause as much mayhem and chaos as she can in that time before moving on to the next person or creature. Failure to do this results in the loss of her chosen status.
BONUS SPELLS (Sp): Constant~~ Protection from Law, Ventriloquism, False vision, Know protections. At will~~ Invisibility, Change self. 5/day:~~ Cats grace, Mislead. 3/day~~ Word of Chaos, Animate Object. 1/day~~ Timestop, Cloak of chaos.
Erevans Resistance(sp): The chosen has a constant spell resistance 11 + character level vs. spells with the law discriptor or spells cast by lawful creatures.
Smiling entry(Su): The chosen may step through any magical barrier of 7th level or lower as if it didn’t exist.
Mocking Laughter(Su): The chosen gains damage reduction 5/+3 against any one that she can make laugh. The target may make a wis. check vs. your Cha. check to see if you make them laugh. If you succeed in making them laugh they cannot harm you as effectively. You disregard 10 points of damage from weapons of +3 enhancement bonus or less a round. This ability may be used at will.
Spell Immunity (Su): The chosen is immune to all these spells as if she were constantly protected by a spell immunity spell.
*Tasha’s Hideous Laughter
*Power word: Kill
Immunities (Ex): The Chosen of Erevan are immune to aging effects and do not physically age. They also are immune to pranks, tricks or mischief caused by any person or creature with less than 12 hit die that cause damage mentally or physicaly.
Faerie Form (sp): This ability allows the chosen to assume the form of any type of faerie, brownie, or sprite (including atomies, brambles, dobies, faerie fiddlers, gorse, grigs, killmoulis, nixies, pixies, quicklings, sea sprites, squeakers, and other similiar fey creatures). The chosen adopts the form of the creature, gaining all of that forms abilities. The chosen also adopts all that forms weaknesses as well. The chosen can change form as many times as desired, within the duration of the spell. The chosen may turn into a sprite and fly away and then turn into a nixie and dive into a lake. The first form adopted has one-quarter of the hit points of the chosen. Subsequent forms carry the current total hit points with them until the origial form is resumed. Each alteration in form takes only 1 second. This ability can be used one time a day, and lasts as many rounds equal to your total character level + your Charisma modifier.
Polymorph Aura(sp): The chosen may use this ability as many times a day equal to her charisma mod. This ability wreathes you in thin, whispy shimmering light, and polymorphs any creature who attacks you in melee. Any creature striking you with its body or handheld weapon deals normal damage, but is polymorphed randomly upon contact. If a creature has spell resistance it applies to the effect. It lasts 1 round per character level. A successful Fort. save (DC22) negates the effect.
Erevan’s concealing cloak of jokes(Su): Once a day the chosen of Erevan can summon a black, blue and green cloak that negates all divination magic that is cast on him alone, by anyone that is not at least 7 levels higher than his total character level. In addition, the cloak of jokes also acts just like aWand of Wonder with 50 charges. The cloak lasts only 13 hours, then at which time it fades away, until it can be summoned again the very next day. If any divination spell is cast on the chosen while wearing the cloak, and the caster of the spell is 7 levels higher than her total character levels, then the cloak gives the chosen a SR 13 plus the total character level versus the spell.
Detect Fey(Su): The chosen can detect fey creatures in a line of sight range at will.
Chaotic Ally (Sp): The Chosen has two options to choose from when summoning. She may summon 1 Ghaele Eladrin one time a day. The second option is that she can summon 1 9HD Nymph twice a week. On becoming a chosen of Erevan you must decide which of the two you will keep to use.
Fury of the Fey (Su): This ability works the same as a Mirror Image spell cast by a sorcerer of 20’th level, except that when an image of the chosen is struck, that image turns into a furious Pixie with all its natural abilities attacking the creature who struck the image for a duration of 3 rounds, or untill the creature or the Pixie is slain. This ability is the result of an ancient pact between Erevan Ilesere and the Pixies. Exactly where the Pixies come from, no one knows. The Pixies of Evermeet say that the summoned pixies do not come from their number, nor is there any evidence that the pixies are summoned or teleported from anywhere on Toril. Most believe that the pixies are actually the spirits of slain pixie warriors who died in service to the Seldarine in ages past. This ability can be used once a day.
Saves: The character adds + 2 as a bonus to all saving throws.
Abilities: Increase from the character as follows: Dexterity
+8, Charisma +4.
Skills: Bluff, Disguise, Hide, and Move silently are class skills, regardless of the character’s class.
Feats: (You gain these feats automaticly without meeting their prerequisites) Persuasive, Alluring, Quicker than the eye, and Charlatan.
Climate/Terrain: Same as the character.
Organization: Same as the character, But must be a devoted follower of Erevan Ilesere.
Challenge Rating: Same as the character +5.
Alignment: CG, CN,
Treasure: Same as the character.
Advancement: Same as the charactern