Chosen of Kiaransalee
“Chosen of Kiaransalee” is a template that can be added to any humanoid creature with elven blood withint them (preferrably drow). A Chosen of Kiaransalee uses the character’s statistics and special abilities except as noted here. A Chosen of Kiaransalee only has her power at the will of Kiaransalee; should the White Banshee decide to remove Chosen status from the character, she reverts to her original abilities.
Special Qualities: A Chosen of Kiaransalee retains all special qualities of the character and also gains the following.
Bonus Spells (Sp): Constant –death ward. At will –death knell, detect undead. 1/day –animate dead, circle of death, create undead, create greater undead, flensing, revenance, storm of vengeance, wail of the banshee.
Vendetta’s Call (Sp): When a vow is made to seek revenge and enact retribution, the Chosen of Kiaransalee hears the vow, location of the one who made it, and may seek to help the vindicator bring about its vengeance.
General of Undeath (Su): The number of HD of undead the Chosen of Kiaransalee can control is increased tremendously. Add 10 times the Chosen’s caster level to her HD limit for controlling undead.
Hand of Kiaransalee (Su): Once per day, the Chosen of Kiaransalee may deliver a touch attack upon a target. If she succeeds, the target must make a Fortitude save (DC 10+1/2 character level + Charisma modifier) or to be destroyed permanently. If the target succeeds its saving throw, it instead takes 3d12 + Charisma modifier of damage. This damage bypasses any resistances as it is from a divine source. This ability affects any creature that are immune to death effects, including undead.
Immunities (Ex): A Chosen of Kiaransalee are immune to aging (bonuses still accrue and, the Chosen still dies of old age when her time is up), disease, and poison. She has no need to sleep (although she must rest normally in order to be able to prepare spells).
Summon Banshee (Sp): A Chosen of Kiaransalee can magically summon a banshee as a full-round action as if using summon monster IX. She may use this ability a number of times per day equal to her Charisma modifier.
Saves: Same as the character.
Abilities: Increase from the character as follows: +10 Charisma, +2 Wisdom
Skills: Same as the character.
Feats: Same as the character.
CR: Same as the character +4.