Silver

Your current Silver balance is

  1. #1 Sanctus 967
  2. #2 Svodni 900
  3. #3 SGL 317
  4. #4 Zavi 73
  5. #5 Loki 67
  6. #6 Idelgrad 47
  7. #7 Iroe 47
  8. #8 Kana 8
  9. #9 Kaote 7
  10. #10 Tracey 1

For those willing to support my efforts, here you can buy silver. $5 will get you 100 silver.

Here you have it. The table where you can spend your Silver to have a greater influence and get greater rewards. Silver is earned from rolls on the Copper table. Each time you wish to roll here on the copper table it will cost you 10 Silver. You can see your Silver above here.

RollReward 
11 Gold
21d4+1 Gold
3Create a saint from Outport1 Gold
4create a myth local to Outport
5Create a natural hazard near Outport
6Create a minor wondrous item to be spawned in a location of your choice
7Bluewood Buckler
8Crystal Buckler
9Dwarvencraft Buckler
10+1 Lead Buckler
11+3 Craft: Leatherworking Tome
12+4 Craft: Leatherworking Tome
13+3 Craft Locksmithing Tome
14+4 Craft Locksmithing Tome
15+3 Craft: Painting tome
16+4 Craft: Painting tome
17+3 Craft: Pottery Tome
18+4 Craft: Pottery Tome
19+3 Craft: Sculpting Tome
20+4 Craft: Sculpting Tome
Masterwork Livewood Buckler
+1 Livewood Buckler
Masterwork Obdurium Buckler
+1 Obdurium Buckler
Wand of Light CL6
Wand of Light CL7
Wand of Light CL8
Wand of Light CL9
Wand of Light CL10
Masterwork Pure Ore Buckler
+1 Pure Ore Buckler
Masterwork Red Steel Buckler
+1 Red Steel Buckler
Masterwork Soarwood Buckler
+1 Soarwood Buckler
Create a leader in the settlement of your choiceGovernment must have already been created here. Government type must allow for the leader you are creating.
Create an export in a settlement of your choiceLimit of 3 exports to major settlements, 1 to minor settlements.
+3 Tome of Craft: Ship Making
+4 Tome of Craft: Ship Making
+3Tome of Craft: Stonemasonry
+4 Tome of Craft: Stonemasonry
+3 Tome of Craft: Trapmaking
+4 Tome of Craft: Trapmaking
Wand of Burning Hands CL6
Wand of Burning Hands CL7
Wand of Burning Hands CL8
Wand of Burning Hands CL9
Wand of Burning Hands CL10
Masterwork Storm Tears Buckler
+1 Storm Tears Buckler
Masterwork Targath Buckler
+1 Targath Buckler
Masterwork Vermeil Buckler
+1 Vermeil Buckler
Masterwork Bardic Buckler
+1 Bardic Buckler
+3 Tome of Craft: Weaponsmithing
+4 Tome of Craft: Weaponsmithing
Masterwork Light Adamantine Shield
+1 Light Adamantine Shield
Masterwork Heavy Adamantine Shield
+1 Heavy Adamantine Shield
Masterwork Adamantine Tower Shield
+1 Adamantine Tower Shield
Masterwork Adamantine Armor Spikes
+1 Adamantine Armor Spikes
Masterwork Adamantine Locked Gauntlet
+1 Adamantine Locked Gauntlet
Eternal Endure Elements Potion 2/Day
+3 Tome of Craft: Weaving
+4 Tome of Craft: Weaving
+3 Tome of Disable Device
+4 Tome of Disable Device
+3 Tome of Disguise
+4 Tome of Disguise
Masterwork Adamantine Locked Gauntlets
+1 Adamantine Locked Gauntlets
Masterwork Adamantine Shield Spikes
+1 Adamantine Shield Spikes
Masterwork Adamantine Chain Shirt
+1 Adamantine Chain Shirt
+1 Dagger
Create the staff of a unique minor businessUnique minor business must exist first
Create a unique industry in a location of your choiceOne per settlement
Create a minor noble house in a location of your choiceThree per major settlement
Create a college for a class of your choice, in a location of your choiceOne per settlement
Create a guild in a location of your choosingThree per major settlement, one per minor settlement
+3 Tome of Escape Artist
+4 Tome of Escape Artist
Create a local cult in a location of your choosingNo more than 3 to a settlement
Masterwork Adamantine Scale mail
+1 Adamantine Scale mail
Masterwork Adamantine Chainmail
+1 Adamantine Chainmail
Masterwork Adamantine Breastplate
+1 Adamantine Breastplate
Masterwork Adamantine Splitmail
+1 Adamantine Splitmail
Masterwork Adamantine Banded Mail
+1 Adamantine Banded Mail
Masterwork Adamantine Half-Plate
+1 Adamantine Half-Plate
Masterwork Adamantine Fullplate
+1 Adamantine Fullplate
Create an unsual belief in a settlement of your choosingNo limit
Create a saint in a settlement of your choosingNo limit
Create a prominent mage in a settlement of your choosingLimit 3 to large settlements, 1 to small settlements.
Create a High Priest(ess) of a temple of your choosingLimit 1 per temple
Create a unique local business in a location of your choosingSuch a business may not exist anywhere else in any capacity
Create a natural hazard in a location of your choosingNo limit
Masterwork Light Acid Washed Steel Shield
+1 Light Acid Washed Steel Shield
Masterwork Heavy Acid Washed Steel Shield
+1 Heavy Acid Washed Steel Shield
Masterwork Acid Washed Tower Shield
+1 Acid Washed Tower Shield
+3 Tome of Forgery
+4 Tome of Forgery
Masterwork Acid Washed Armor Spikes
+1 Acid Washed Armor Spikes
Masterwork Acid Washed Locked Gauntlets
+1 Acid Washed Locked Gauntlets
+3 Tome of Gather Information
+4 Tome of Gather Information
+3 Tome of Handle Animal
+4 Tome of Handle Animal
+3 tome of Heal
+4 tome of Heal
+3 Tome of Hide
+4 Tome of Hide
+3 Iaijutsu Focus
+4 Iaijutsu Focus
Masterwork Acid Washed Shield Spikes
+1 Acid Washed Shield Spikes
+3 Tome of Innuendo
+4 Tome of Innuendo
+3 Tome of Intimidate
+4 Tome of Intimidate
+3 Tome of Intuit Direction
+4 Tome of Intuit Direction
+3 Tome of Jump
+4 Tome of Jump
+3 Tome of Knowledge(Arcana)
+4 Tome of Knowledge(Arcana)
+3 Tome of Knowledge(Architecture and engineering)
+4 Tome of Knowledge(Architecture and engineering)
+3 Tome of Knowledge(Barbarian Lore)
+4 Tome of Knowledge(Barbarian Lore)
+3 Tome of Knowledge(Code of Martial Honor)
+4 Tome of Knowledge(Code of Martial Honor)
Wand of Charm Animal CL6
Wand of Charm Animal CL7
Wand of Charm Animal CL8
Wand of Charm Animal CL9
Wand of Charm Animal CL10
Wand of Charm Person CL6
Wand of Charm Person CL7
Wand of Charm Person CL8
Wand of Charm Person CL9
Wand of Charm Person CL10
Masterwork Acid Washed Chain Shirt
+1 Acid Washed Chain Shirt
Masterwork Dagger
+1 Dagger
Masterwork Acid Washed Scale Mail
+1 Acid Washed Scale Mail
Masterwork Acid Washed Chainmail
+1 Acid Washed Chainmail
+3 Tome of Knowledge(Dungeoneering)
+4 Tome of Knowledge(Dungeoneering)
+3 Tome of Knowledge(Geography)
+4 Tome of Knowledge(Geography)
+3 Knowledge(History)
+4 Knowledge(History)
+3 Knowledge(Law)
+4 Knowledge(Law)
+3 Knowledge(Local)
+4 Knowledge(Local)
+3 Knowledge Nature
+4 Knowledge Nature
+3 Tome of Knowledge Nobility and Royalty
+4 Tome of Knowledge Nobility and Royalty
+3 Tome of Knowledge Psionics
+4 Tome of Knowledge Psionics
+3 Tome of Knowledge Religion
+4 Tome of Knowledge Religion
+3 Tome of Knowledge Shadowlands
+4 Tome of Knowledge Shadowlands
+3 Tome of Knowledge Spirits
+4 Tome of Knowledge Spirits
+3 Tome of Knowledge Tactics
+4 Tome of Knowledge Tactics
Masterwork Acid Washed Breastplate
+1 Acid Washed Breastplate
Masterwork Acid Washed Splint Mail
+1 Acid Washed Splint Mail
Masterwork Acid Washed Banded Mail
+1 Acid Washed Banded Mail
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